Limitations of prior local 3D editing methods leveraging 2D part-level segmentation and edits. Our approach enables accurate and view-consistent 3D part editing, overcoming the limitations of 2D segmentation-based methods..
Overall pipeline of RoMaP. RoMaP first segments 3D Gaussian using 3D-GALP, leveraging the soft-label properties of Gaussians to address the intricacies of part-level segmentation. With anchors consisting of both label-consistent and inconsistent Gaussians, we refine 3D segmentation considering locality with neighboring Gaussians. Then, in local 3D editing, we remove Gaussian priors and introduce a new direction of modification using SLaMP-edited images, followed by refinement through a close examination of Gaussians.
3D Gaussian segmentation results of 3D-GALP With our 3D-GALP, 3D Gaussian segmentation accurately captures diverse object parts, addressing the limitations of 2D part segmentation and the inherent mixed nature of 3D Gaussian segmentation labels.
Enhanced controllability in 3D local edits with RoMaP Our approach enables precise manipulation of specific 3D parts. As shown above, RoMaP provides diverse control over multiple narrow regions within a single 3D object, allowing deformations in targeted areas like a ‘duck’s beak’ or ‘jellyfish hair’ and facilitating various modifications in targeted area such as a lamp’s lampshade.
@inproceedings{kim2025romap,
title={Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling},
author={Hayeon Kim, Ji Ha Jang, Se Young Chun},
booktitle={International Conference on Computer Vision (ICCV)},
year={2025}
}